skill detail
← registryContour To Mesh
RobLe3/contour-to-mesh
Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front...
skillrank score
21
SkillRank score blends community stars, real usage, and our eval lift; provisional until a skill is evaluated -- so popularity alone can't reach the top tier.
eval status
eval pending
Success delta, token delta, and trial count are not available yet. No eval number is shown until this skill has measured results.
install
$ skillrank install RobLe3/contour-to-mesh$ curl -fsSL skillrank.dev | sh