skill detail
← registryClosed Surface Uv Coverage
RobLe3/closed-surface-uv-coverage
Ensure textures and decals cover all visible surfaces of a closed or extruded Blender asset, especially front/back caps and sidewalls, instead of relying on partial projected planes, curves, or linework overlays. Use when back textures do not fill the model, side textures are...
skillrank score
21
SkillRank score blends community stars, real usage, and our eval lift; provisional until a skill is evaluated -- so popularity alone can't reach the top tier.
eval status
eval pending
Success delta, token delta, and trial count are not available yet. No eval number is shown until this skill has measured results.
install
$ skillrank install RobLe3/closed-surface-uv-coverage$ curl -fsSL skillrank.dev | sh