skill detail
← registryBlender Materials
RobLe3/blender-materials
Create and assign PBR materials in Blender via Principled BSDF — metals, glass, plastic, fabric, skin, organics. Covers physically-based material recipes with real-world values, Coat layer (varnish/car paint), Sheen (cloth), Subsurface scattering (skin/wax), Transmission...
skillrank score
21
SkillRank score blends community stars, real usage, and our eval lift; provisional until a skill is evaluated -- so popularity alone can't reach the top tier.
eval status
eval pending
Success delta, token delta, and trial count are not available yet. No eval number is shown until this skill has measured results.
install
$ skillrank install RobLe3/blender-materials$ curl -fsSL skillrank.dev | sh