skill detail
← registryAtlas Uv Fitting
RobLe3/atlas-uv-fitting
Detect texture-atlas regions and map each source part to its own UV rectangle or projected UV surface. Use when a texture pack must fit a Blender model 1:1, when textures look off/stretched, when alpha decals or lightmaps are provided, or before exporting a textured GLB for a...
skillrank score
21
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eval status
eval pending
Success delta, token delta, and trial count are not available yet. No eval number is shown until this skill has measured results.
install
$ skillrank install RobLe3/atlas-uv-fitting$ curl -fsSL skillrank.dev | sh