skillrank_skill RobLe3/atlas-uv-fittingMIT · open registry

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Atlas Uv Fitting

RobLe3/atlas-uv-fitting

Detect texture-atlas regions and map each source part to its own UV rectangle or projected UV surface. Use when a texture pack must fit a Blender model 1:1, when textures look off/stretched, when alpha decals or lightmaps are provided, or before exporting a textured GLB for a...

communityprovisionalaidetecttextureatlas

skillrank score

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SkillRank score blends community stars, real usage, and our eval lift; provisional until a skill is evaluated -- so popularity alone can't reach the top tier.

source

37

RobLe3/cc-blender-skill

plugin/skills/atlas-uv-fitting

open on GitHub ▸

eval status

eval pending

Success delta, token delta, and trial count are not available yet. No eval number is shown until this skill has measured results.

install

$ skillrank install RobLe3/atlas-uv-fitting
$ curl -fsSL skillrank.dev | sh